Sell your travel guides from one link

Guides, itineraries, presets and maps, all from your bio link.

Why sell your travel guides from your own store?

So followers who ask where you ate, stayed and walked can buy the whole plan in a tap, and the money comes to you. Your bio link should take them straight to it.

With Stakk, the link in your bio is the store. Each guide, itinerary or preset pack gets its own page and checkout, with up to six images or videos from the trip. Buyers pay into your own Stripe account and get the download by email the moment they pay.

What could a travel creator's store look like?

Example store, made up for this page

Your Name

stakk.store/yourname

Slow trips through small towns and big cities

  • Three Days in Porto itinerary$15
  • Coastal Light preset pack$19
  • Hidden Cafes map PDF$7
  1. Show the trip.Add photos and a short video from the places in the guide. Buyers like to see where they are going.
  2. Add a bump.Offer a printable packing list or a map PDF for a few dollars more. It rides the same charge.
  3. Use an upsell.After someone buys one city guide, offer the next city. One click adds it, with no card to type again.

Is Stakk right for travel creators?

Yes, for anything travelers download: guides, itineraries, map PDFs, presets and wallpapers. You set the price, from $1 to $999, and every sale is a one-off.

Stakk does not book trips, tours or rooms, and it has no subscriptions. It sends the buyer a link to the file you keep in Google Drive or Dropbox.

Questions people ask

What format should a travel guide be?

A PDF opens on almost any phone, so buyers can read it on the go. Put your map links inside it so they can tap straight through.

Can I sell one city and a bundle of many?

Yes. List each city as its own product and the bundle as another. You set each price, from $1 to $999.

Do buyers need an account?

No. They type a name and an email, pay by card, and the guide goes to their inbox.

Your link in bio, ready to sell.

Add your product and go live. No pages to build.